Left shoulder is 1, dpad down is 2, dpad left is 3, dpad right is 4, dpad up is 5. In cases where you need 6, left trigger and left shoulder, thus why I made you rebind your Throw Weapon key. **Use the Dpad and use the numbers corresponding the the menu options. *Look sensitivity is lowered during aiming to allow for precision shots while allowing quick aiming when firing from hip in those "OH SH!T!!!!" moments. Left Trigger and Start: Pause Server/Vote Pause ScrnBalance **** (see notes below).Left Trigger and Left Shoulder: Throw Weapon (6) *** (see notes below).Adjust your Mouse sensitivity in-game to your liking.Set input W MoveForward | adminlogin username password Set your Iron Sights to Hold and NOT toggle.MAKE SURE YOU RESET YOUR CONTROLS TO DEFAULT. You will have to rebind some in-game keys, and I'll explain why later. Now for the hard part, set up your game.Set up KillingFloor.exe with an AutoRun with the profile I supplied.(If I remember correctly theres already files you can just grab for this) Configure Xpadder with you XBOX 360 Controller, add in all the buttons and sticks.Download my profile: (save page as killingfloor.xpadderprofile).How Do I Play KF1 With My XBOX 360 Controller? Allow the players to rebind the keys and you are golden.Įnough. Solution for KF2? Weapon Wheel and a Voice chat system that is controlled via Dpad, Unreal Tournament 3 which uses the same engine has BOTH of these. Use a Dpad to scroll through guns or Y to cycle through them one by one is completely unacceptable and sadly seen in nearly every FPS game nowadays. ![]() In KF you need to be quick switching to weapons in tight situations, especially on HOE. One could say I just use the Mouse Scroll simulation from Xpadder. How in the hell did I get it working with KF1 on an XBOX 360 Controller? Lots of time and frustration thats how. You need buttons for Fire, Alt Fire, Iron Sights, Melee Weapons, Sidearms, Primary Weapons, Secondary Weapons, Special Weapons, Quick Heal, Throw Cash, Throw Weapons, Use, Scoreboard (yes I use it a lot when playing medic to see the status of everyone), Reload, and Voice Chat (Yes, No, Insult Specimen, Medic, etc). This is also very important especially in a game like Killing Floor. One more thing to mention, button layouts. Was it a problem? No, because the controller sensitivity and acceleration was perfect and freely adjustable by the player. Left 4 Dead 2 on the 360 had no aim assist. If you get the sensitivity just right, you will see that it is not needed except for people who are completely dumb. And that brings me to another point: Aim Assist. Its so bad in that game that I had to enable Auto Aim just to be able to hit a ****ing Alien Pig Cop that was standing 2 feet in front of me. Try moving around the joystick precisely and you'll see what I mean. One wonderful example of complete crap controller support would be Payday 2 and Duke Nukem 3D Megaton Edition. You want to make sensitivity adjustable for players, along with acceleration control. You'll see some of my voodoo magic that got it working farther into this post, but I want to bring up some valid points for Tripwire to be aware of for KF2. One problem that arose in my KF1 Xpadder config was a shortage of buttons. Now, that could be a very good thing, or it could be a disaster waiting to happen. I noticed on Twitter today that gamepad support is indeed going to be in Killing Floor 2. ![]() Unreal Tournament on Masterful or Inhuman? Yup. I am actually more effective at games with a gamepad than I am with keyboard and mouse. Its difficult to set up at first, but then it feels great to be able to play games in bed on my TV. I got myself a XBOX 360 Wireless controller adapter and pulled out the controllers from my 360. So around this time last year I switched over to the Steam Big Picture interface and loaded up Xpadder, also disabling the Windows Explorer interface in Windows (I only use Windows for gaming, everything else I do in ArchLinux). playing any game on the PC requireing a mouse starts to irritate my wrists. ![]() Now that I am pretty much PC only, I still like to play on my TV and not be missing keys when playing games. I have just as much experience with a keyboard and mouse as I have had with gamepads. I never went full PC gamer because I never had a really good rig. I've played on both equally, spending time originally with a keyboard and mouse on PC. I've grown up playing on both consoles and PC. Before anyone starts saying "omg u n00b why u use controller kbm so l33t bro", make sure you read everything I have to say and if you still feel like saying something like that, you can piss off.
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